It also means that if you last played an ER song, then go back to a standard tuned song - the pegs in the tuner will still show in ER colors. The colors change when the song starts, not in the tuner, meaning on first ER use, default colors will be shown in the tuner. The string pegs shown in the tuner are not changed correctly. ** Known bugs: Some highlights for accented open strings or HO / PO notations, flicker between the default colors and the modified ER mode colors.
#DISNEY INFINITY NINTENDO SWITCH MOD#
Note this video is from an older mod method, but the way it displays in game is the same, the enabling of it is now just all done automatically based on tuning, rather than enabling "Colorblind" mode. ZZ's color set - this mode will replicate the default color of high B string (the teal / green used in colorblind mode) and make it match the color of the low B string (7-th string) - See the ER mode in action.What that means is that no more will your brain be confused because the lowest string is colored red (usually indicating the low E string), while you actually need to play the low B! So effectively all the strings will be shifted one place down. Hence with the power of DX9, GDI+ and some smart reverse engineering, when it detects that a song is in a tuning lower than the set threshold, the color scheme will change accordingly. Rocksmith by default doesn't officialy support 7 (or more) string guitars or 5 string bass, even though a few low-tuned songs have been released as official DLC.One-Click-Installer - one big button to start modding :) - latest build.